![Smile :)](./images/smilies/smile.gif)
Hmmm.. First thought was 'that upperlip too thick'.
![Image](https://www.jozefdekkers.nl/blindneroforums/bnf-images/tru/truw-3.jpg)
But in another camera angle it looked better:
![Image](https://www.jozefdekkers.nl/blindneroforums/bnf-images/tru/truw-2.jpg)
Why oh why do they want to make her look like a surgeoned supermodel.
![Nag :nag:](./images/smilies/nag.gif)
![Image](https://www.jozefdekkers.nl/blindneroforums/bnf-images/tru/truw-1.jpg)
Mmmokay, not bad.
Overall: she looks like a doll, cartooney. But a game essentially is a 3D-cartoon, so CD are forgiven. Playing around in the demo, it feels like the old Crystal Dynamics Lara. With an american (hollywoodey) approach, like Alistair and Zip are. It is NOT how i would like to see them/draw them myself.
I'm not disappointed though, and think it is going to be a good game, fun. The controls are excellent. Lara's movements are considerabely more fluid than they already were in previous 2 games.
The display of nature in this level is gorgeous and very well done. The appearance of the water surface (the waves!) is breathtaking. Also the underwater view with sharks and plants in it.